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API > API/Runtime > API/Runtime/MovieSceneTracks
| Name | FComponentDetachParams |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/MovieSceneTracksComponentTypes.h |
| Include Path | #include "MovieSceneTracksComponentTypes.h" |
Syntax
struct FComponentDetachParams
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DetachmentLocationRule | EDetachmentRule | MovieSceneTracksComponentTypes.h | ||
| DetachmentRotationRule | EDetachmentRule | MovieSceneTracksComponentTypes.h | ||
| DetachmentScaleRule | EDetachmentRule | MovieSceneTracksComponentTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ApplyDetach
(
USceneComponent* NewAttachParent, |
MovieSceneTracksComponentTypes.h |