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Blend result struct that stores the cumulative sum of pre-weighted values, alongside the total weight
| Name | FBlendResult |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/Systems/MovieScenePiecewiseDoubleBlenderSystem.h |
| Include Path | #include "Systems/MovieScenePiecewiseDoubleBlenderSystem.h" |
Syntax
struct FBlendResult
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Total | double | Cumulative sum of blend values pre-multiplied with each value's weight. | Systems/MovieScenePiecewiseDoubleBlenderSystem.h | |
| Weight | float | Cumulative sum of weights. | Systems/MovieScenePiecewiseDoubleBlenderSystem.h |