Navigation
API > API/Runtime > API/Runtime/MovieSceneCapture > API/Runtime/MovieSceneCapture/FViewportSurfaceReader
References
| Module | MovieSceneCapture |
| Header | /Engine/Source/Runtime/MovieSceneCapture/Public/FrameGrabber.h |
| Include | #include "FrameGrabber.h" |
| Source | /Engine/Source/Runtime/MovieSceneCapture/Private/FrameGrabber.cpp |
void Reset()
Remarks
Safely resets the state of the wait event. When doing latent surface reading sometimes we may want to just bail on reading a given frame. Should only be performed after flushing rendering commands.