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API > API/Runtime > API/Runtime/MovieSceneCapture
A handle to a movie scene capture implementation
| Name | FMovieSceneCaptureHandle |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieSceneCapture/Public/MovieSceneCaptureHandle.h |
| Include Path | #include "MovieSceneCaptureHandle.h" |
Syntax
struct FMovieSceneCaptureHandle
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMovieSceneCaptureHandle() |
MovieSceneCaptureHandle.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsValid() |
Check if this handle is valid | MovieSceneCaptureHandle.h |