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Unreal Engine C++ API Reference > Runtime > MovieScene > UMovieSceneTrack
- UMovieSceneTrack::SupportsMultipleRows()
- UMovieSceneCinePrestreamingTrack::SupportsMultipleRows()
- UMovieSceneLevelVisibilityTrack::SupportsMultipleRows()
- UMovieSceneMaterialTrack::SupportsMultipleRows()
- UMovieSceneCVarTrack::SupportsMultipleRows()
- UMovieSceneDMXLibraryTrack::SupportsMultipleRows()
- UMovieSceneDataLayerTrack::SupportsMultipleRows()
- UMovieSceneCameraShakeTrack::SupportsMultipleRows()
- UMovieSceneCameraShakeSourceShakeTrack::SupportsMultipleRows()
- UMovieSceneCinematicShotTrack::SupportsMultipleRows()
- UMovieSceneCameraCutTrack::SupportsMultipleRows()
- UMovieSceneGameplayCueTrack::SupportsMultipleRows()
- USequencerTrackBP::SupportsMultipleRows()
- UContextualAnimMovieSceneTrack::SupportsMultipleRows()
- UMovieSceneAudioTrack::SupportsMultipleRows()
- UContextualAnimMovieSceneNotifyTrack::SupportsMultipleRows()
- UMovieSceneComposureExportTrack::SupportsMultipleRows()
- UMovieSceneEventTrack::SupportsMultipleRows()
- UMovieSceneMediaTrack::SupportsMultipleRows()
- UMovieSceneSkeletalAnimationTrack::SupportsMultipleRows()
- UMovieSceneSubTrack::SupportsMultipleRows()
- UMovieSceneCinematicShotTrack::SupportsMultipleRows()
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/MovieSceneTrack.h |
Include | #include "MovieSceneTrack.h" |
virtual bool SupportsMultipleRows&40;&41; const
Whether or not this track supports multiple row indices.