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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/UMovieSceneSpawnableBindingBase
Description
Must be overridden. Handles the actual spawning of the object. Is overridden by UMovieSceneSpawnableActorBindingBase for example to handle actor-specific spawning.
| Name | SpawnObjectInternal |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Bindings/MovieSceneSpawnableBinding.h |
| Include Path | #include "Bindings/MovieSceneSpawnableBinding.h" |
virtual UObject * SpawnObjectInternal
(
UWorld * WorldContext,
FName SpawnName,
const FGuid & BindingId,
int32 BindingIndex,
UMovieScene & MovieScene,
FMovieSceneSequenceIDRef TemplateID,
TSharedRef < const UE::MovieScene::FSharedPlaybackState > SharedPlaybackState
)