Navigation
API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/UMovieSceneSignedObject
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/MovieSceneSignedObject.h |
| Include | #include "MovieSceneSignedObject.h" |
const FGuid & GetSignature&40;&41; const
Remarks
Retrieve this object's signature that uniquely identifies its current state. Any change to this object will result in a new signature. This is a GUID and not a hash - equivalent class state does not generate identical signatures.