Navigation
Unreal Engine C++ API Reference > Runtime > MovieScene > UMovieSceneSignedObject
Inheritance Hierarchy
- TBaseMulticastDelegate_NoParams< void >
- UMovieSceneSignedObject::FOnSignatureChanged
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/MovieSceneSignedObject.h |
Include | #include "MovieSceneSignedObject.h" |
Syntax
class FOnSignatureChanged : public TBaseMulticastDelegate_NoParams< void >
Remarks
Event that is triggered whenever this object's signature has changed