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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/UMovieSceneSequencePlayer
Description
Set the state of the completion mode override. Note, setting the state to force restore state will only take effect if the sequence hasn't started playing
| Name | SetCompletionModeOverride |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/MovieSceneSequencePlayer.h |
| Include Path | #include "MovieSceneSequencePlayer.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/MovieSceneSequencePlayer.cpp |
UFUNCTION (BlueprintCallable, Category="Game|Cinematic")
void SetCompletionModeOverride
(
EMovieSceneCompletionModeOverride CompletionModeOverride
)