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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/UMovieSceneSequencePlayer
Description
Invalidates the given binding, forcing it to be refetched. This may be useful for some custom bindings that wish their resolution code to be called again.
| Name | RequestInvalidateBinding |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/MovieSceneSequencePlayer.h |
| Include Path | #include "MovieSceneSequencePlayer.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/MovieSceneSequencePlayer.cpp |
UFUNCTION (BlueprintCallable, Category="Sequencer|Player")
void RequestInvalidateBinding
(
FMovieSceneObjectBindingID ObjectBinding
)