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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/UMovieSceneSequencePlayer
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/MovieSceneSequencePlayer.h |
| Include | #include "MovieSceneSequencePlayer.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/MovieSceneSequencePlayer.cpp |
TOptional< TRange< FFrameTime > > GetPauseRange
&40;
const FFrameTime & NewPosition
&41; const
Remarks
If the current sequence should pause (due to NewPosition overshooting a previously set ShouldPause) then a range of time that should be evaluated to reach there will be returned. If we should not pause then the TOptional will be unset.