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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/UMovieSceneSequencePlayer
Description
If the current sequence should pause (due to NewPosition overshooting a previously set ShouldPause) then a range of time that should be evaluated to reach there will be returned, in tick resolution. If we should not pause then the TOptional will be unset.
| Name | GetPauseRange |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/MovieSceneSequencePlayer.h |
| Include Path | #include "MovieSceneSequencePlayer.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/MovieSceneSequencePlayer.cpp |
TOptional < TRange < FFrameTime > > GetPauseRange
(
const FFrameTime & NewPosition
) const