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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/UMovieSceneSequencePlayer
| Name | FServerTimeSample |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/MovieSceneSequencePlayer.h |
| Include Path | #include "MovieSceneSequencePlayer.h" |
Syntax
struct FServerTimeSample
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ReceivedTime | double | Wall-clock time that the sample was receieved | MovieSceneSequencePlayer.h | |
| ServerTime | double | The actual server sequence time in seconds, with client ping at the time of the sample baked in | MovieSceneSequencePlayer.h |