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Unreal Engine C++ API Reference > Runtime > MovieScene > UMovieSceneSequencePlayer
Inheritance Hierarchy
- TBaseMulticastDelegate_ThreeParams< void, const UMovieSceneSequencePlayer &, FFrameTime, FFrameTime >
- UMovieSceneSequencePlayer::FOnMovieSceneSequencePlayerUpdated
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/MovieSceneSequencePlayer.h |
Include | #include "MovieSceneSequencePlayer.h" |
Syntax
class FOnMovieSceneSequencePlayerUpdated : public TBaseMulticastDelegate_ThreeParams< void, const UMovieSceneSequencePlayer &, FFrameTime, FFrameTime >
Remarks
An event that is broadcast each time this level sequence player is updated