Navigation
Unreal Engine C++ API Reference > Runtime > MovieScene > UMovieSceneSequence
- UMovieSceneSequence::GatherExpiredObjects()
- ULevelSequence::GatherExpiredObjects()
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/MovieSceneSequence.h |
Include | #include "MovieSceneSequence.h" |
virtual void GatherExpiredObjects
&40;
const FMovieSceneObjectCache & InObjectCache,
TArray< FGuid > & OutInvalidIDs
&41; const
Remarks
Called to validate the specified object cache by removing anything that should be deemed out of date
Parameters
Name | Description |
---|---|
InObjectCache | The object cache container that contains all the objects currently animated by this sequence |
OutInvalidIDs | (Out) Array to populate with any object bindings that should be invalidated |