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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/UMovieSceneSequence
Description
Called when Sequencer has created an object binding for a possessable object
| Name | BindPossessableObject |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/MovieSceneSequence.h |
| Include Path | #include "MovieSceneSequence.h" |
virtual void BindPossessableObject
(
const FGuid & ObjectId,
UObject & PossessedObject,
UObject * Context
)
Parameters
| Name | Remarks |
|---|---|
| ObjectId | The guid used to map to the possessable object. Note the guid can be bound to multiple objects at once |
| PossessedObject | The runtime object which was possessed. |
| Context | Optional context required to bind the specified object (for instance, a parent spawnable object) |
See Also
- UnbindPossessableObjects