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Unreal Engine C++ API Reference > Runtime > MovieScene > UMovieSceneSection
- UMovieSceneSection::TrimSection()
- UMovieSceneGroomCacheSection::TrimSection()
- UMovieSceneBaseCacheSection::TrimSection()
- UMovieSceneGeometryCacheSection::TrimSection()
- UMovieSceneGeometryCollectionSection::TrimSection()
- UMovieSceneMediaSection::TrimSection()
- UMovieSceneSkeletalAnimationSection::TrimSection()
- UMovieSceneSubSection::TrimSection()
- UMovieSceneAudioSection::TrimSection()
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/MovieSceneSection.h |
Include | #include "MovieSceneSection.h" |
Source | /Engine/Source/Runtime/MovieScene/Private/MovieSceneSection.cpp |
virtual void TrimSection
&40;
FQualifiedFrameTime TrimTime,
bool bTrimLeft,
bool bDeleteKeys
&41;
Remarks
Trim a section at the trim time
Parameters
Name | Description |
---|---|
TrimTime | The time at which to trim |
bTrimLeft | Whether to trim left or right |
bDeleteKeys | Delete keys outside the split ranges |