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Unreal Engine C++ API Reference > Runtime > MovieScene > UMovieSceneSection
- UMovieSceneSection::SplitSection()
- UMovieSceneGroomCacheSection::SplitSection()
- UMovieSceneBaseCacheSection::SplitSection()
- UMovieSceneGeometryCacheSection::SplitSection()
- UMovieSceneGeometryCollectionSection::SplitSection()
- UMovieSceneMediaSection::SplitSection()
- UMovieSceneSkeletalAnimationSection::SplitSection()
- UMovieSceneSubSection::SplitSection()
- UMovieSceneAudioSection::SplitSection()
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/MovieSceneSection.h |
Include | #include "MovieSceneSection.h" |
Source | /Engine/Source/Runtime/MovieScene/Private/MovieSceneSection.cpp |
virtual UMovieSceneSection &42; SplitSection
&40;
FQualifiedFrameTime SplitTime,
bool bDeleteKeys
&41;
Remarks
Split a section in two at the split time The newly created split section
Parameters
Name | Description |
---|---|
SplitTime | The time at which to split |
bDeleteKeys | Delete keys outside the split ranges |