Navigation
Unreal Engine C++ API Reference > Runtime > MovieScene > UMovieSceneSection
- UMovieSceneSection::InitialPlacement()
- UMovieScene3DPathSection::InitialPlacement()
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/MovieSceneSection.h |
Include | #include "MovieSceneSection.h" |
Source | /Engine/Source/Runtime/MovieScene/Private/MovieSceneSection.cpp |
virtual void InitialPlacement
&40;
const TArray< UMovieSceneSection &42; > & Sections,
FFrameNumber InStartTime,
int32 InDuration,
bool bAllowMultipleRows
&41;
Remarks
Places this section at the first valid row at the specified time. Good for placement upon creation.
Parameters
Name | Description |
---|---|
Sections | Sections that we can not overlap with. |
InStartTime | The new start time. |
InDuration | The duration. |
bAllowMultipleRows | If false, it will move the section in the time direction to make it fit, rather than the row direction. |