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API > API/Runtime > API/Runtime/MovieScene
| Name | UMovieSceneLanguagePreviewDecoration |
| Type | class |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Decorations/MovieSceneLanguagePreviewDecoration.h |
| Include Path | #include "Decorations/MovieSceneLanguagePreviewDecoration.h" |
Syntax
UCLASS (MinimalAPI)
class UMovieSceneLanguagePreviewDecoration : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMovieSceneLanguagePreviewDecoration
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PreviewLanguage | FString | Currently assigned preview language | Decorations/MovieSceneLanguagePreviewDecoration.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UObject * FindLocalizedAsset
(
UObject* InUnlocalizedAsset |
Find the localized asset for this preview language based on the specified reference asset | Decorations/MovieSceneLanguagePreviewDecoration.h | |
AssetClass * FindLocalizedAsset
(
TObjectPtr< AssetClass > InUnlocalizedAsset |
Find the localized asset for this preview language based on the specified reference asset | Decorations/MovieSceneLanguagePreviewDecoration.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static UObject * FindLocalizedAsset
(
UObject* InUnlocalizedAsset, |
Find the localized asset for a preview language based on the specified reference asset and section. | Decorations/MovieSceneLanguagePreviewDecoration.h | |
static AssetClass * FindLocalizedAsset
(
TObjectPtr< AssetClass > InUnlocalizedAsset, |
Find the localized asset for a preview language based on the specified reference asset and section. | Decorations/MovieSceneLanguagePreviewDecoration.h | |
static AssetClass * FindLocalizedAsset
(
AssetClass* InUnlocalizedAsset, |
Find the localized asset for a preview language based on the specified reference asset and section. | Decorations/MovieSceneLanguagePreviewDecoration.h |