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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/UMovieSceneEntitySystemLinker
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
SystemType * LinkSystemIfAllowed () |
Links a given type of system. Returns null if the system type isn't allowed on this linker | EntitySystem/MovieSceneEntitySystemLinker.h | |
UMovieSceneEntitySystem * LinkSystemIfAllowed
(
TSubclassOf< UMovieSceneEntitySystem > InClassType |
EntitySystem/MovieSceneEntitySystemLinker.h |
LinkSystemIfAllowed()
Description
Links a given type of system. Returns null if the system type isn't allowed on this linker
| Name | LinkSystemIfAllowed |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemLinker.h |
| Include Path | #include "EntitySystem/MovieSceneEntitySystemLinker.h" |
template<typename SystemType>
SystemType * LinkSystemIfAllowed()
LinkSystemIfAllowed(TSubclassOf< UMovieSceneEntitySystem >)
| Name | LinkSystemIfAllowed |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemLinker.h |
| Include Path | #include "EntitySystem/MovieSceneEntitySystemLinker.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneEntitySystemLinker.cpp |
UMovieSceneEntitySystem * LinkSystemIfAllowed
(
TSubclassOf < UMovieSceneEntitySystem > InClassType
)