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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/UMovieSceneCompiledDataManager
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsDirty
(
UMovieSceneSequence* Sequence |
Compilation/MovieSceneCompiledDataManager.h | ||
bool IsDirty
(
FMovieSceneCompiledDataID CompiledDataID |
Compilation/MovieSceneCompiledDataManager.h | ||
bool IsDirty
(
const FMovieSceneCompiledDataEntry& Entry |
Compilation/MovieSceneCompiledDataManager.h |
IsDirty(UMovieSceneSequence *)
| Name | IsDirty |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Compilation/MovieSceneCompiledDataManager.h |
| Include Path | #include "Compilation/MovieSceneCompiledDataManager.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/Compilation/MovieSceneCompiledDataManager.cpp |
bool IsDirty
(
UMovieSceneSequence * Sequence
) const
IsDirty(FMovieSceneCompiledDataID)
| Name | IsDirty |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Compilation/MovieSceneCompiledDataManager.h |
| Include Path | #include "Compilation/MovieSceneCompiledDataManager.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/Compilation/MovieSceneCompiledDataManager.cpp |
bool IsDirty
(
FMovieSceneCompiledDataID CompiledDataID
) const
IsDirty(const FMovieSceneCompiledDataEntry &)
| Name | IsDirty |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Compilation/MovieSceneCompiledDataManager.h |
| Include Path | #include "Compilation/MovieSceneCompiledDataManager.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/Compilation/MovieSceneCompiledDataManager.cpp |
bool IsDirty
(
const FMovieSceneCompiledDataEntry & Entry
) const