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API > API/Runtime > API/Runtime/MovieScene
Used for serialization only
| Name | UMovieSceneCompiledData |
| Type | class |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Compilation/MovieSceneCompiledDataManager.h |
| Include Path | #include "Compilation/MovieSceneCompiledDataManager.h" |
Syntax
UCLASS ()
class UMovieSceneCompiledData : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMovieSceneCompiledData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMovieSceneCompiledData() |
Compilation/MovieSceneCompiledDataManager.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AccumulatedFlags | EMovieSceneSequenceFlags | 1 Byte | Compilation/MovieSceneCompiledDataManager.h | |
| AccumulatedMask | EMovieSceneSequenceCompilerMask | 1 Byte | Compilation/MovieSceneCompiledDataManager.h | |
| AllocatedMask | EMovieSceneSequenceCompilerMask | 1 Byte | Compilation/MovieSceneCompiledDataManager.h | |
| CompiledFlags | FMovieSceneCompiledSequenceFlagStruct | 1 Byte | Compilation/MovieSceneCompiledDataManager.h | |
| CompiledSignature | FGuid | 16 bytes | Compilation/MovieSceneCompiledDataManager.h | |
| CompilerVersion | FGuid | 16 Bytes | Compilation/MovieSceneCompiledDataManager.h | |
| DeterminismFences | TArray< FMovieSceneDeterminismFence > | 16 Bytes | Compilation/MovieSceneCompiledDataManager.h | |
| EntityComponentField | FMovieSceneEntityComponentField | 272 Bytes | Compilation/MovieSceneCompiledDataManager.h | |
| EvaluationTemplate | FMovieSceneEvaluationTemplate | 352 Bytes | Compilation/MovieSceneCompiledDataManager.h | |
| Hierarchy | FMovieSceneSequenceHierarchy | 352 Bytes | Compilation/MovieSceneCompiledDataManager.h | |
| TrackTemplateField | FMovieSceneEvaluationField | 64 Bytes | Compilation/MovieSceneCompiledDataManager.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Reset() |
Compilation/MovieSceneCompiledDataManager.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void AppendToClassSchema
(
FAppendToClassSchemaContext& Context |
Compilation/MovieSceneCompiledDataManager.h |