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Unreal Engine C++ API Reference > Runtime > MovieScene > UMovieScene
- UObject::PreSave()
- UMovieScene::PreSave()
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/MovieScene.h |
Include | #include "MovieScene.h" |
Source | /Engine/Source/Runtime/MovieScene/Private/MovieScene.cpp |
virtual void PreSave
&40;
FObjectPreSaveContext ObjectSaveContext
&41;
Remarks
Called before this object is being deserialized.