Navigation
Unreal Engine C++ API Reference > Runtime > MovieScene > UMovieScene > AddSpawnable
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/MovieScene.h |
Include | #include "MovieScene.h" |
Source | /Engine/Source/Runtime/MovieScene/Private/MovieScene.cpp |
FGuid AddSpawnable
&40;
const FString & Name,
UObject & ObjectTemplate
&41;
Remarks
Add a spawnable to this movie scene's list of owned blueprints.
These objects are stored as "inners" of the MovieScene. Guid of the newly-added spawnable.
Parameters
Name | Description |
---|---|
Name | Name of the spawnable. |
ObjectTemplate | The object template to use for the spawnable |