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API > API/Runtime > API/Runtime/MovieScene
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/MovieSceneTransformTypes.h |
| Include | #include "MovieSceneTransformTypes.h" |
Syntax
namespace UE
{
namespace MovieScene
{
enum EInverseEvaluateFlags
{
Forwards = 1 << 0,
Backwards = 1 << 1,
Equal = 1 << 2,
Cycle = 1 << 3,
IgnoreClamps = 1 << 4,
AnyDirection = Forwards | Equal | Backwards,
}
}
}
Values
| Name | Description |
|---|---|
| Forwards | |
| Backwards | |
| Equal | |
| Cycle | |
| IgnoreClamps | |
| AnyDirection |
Remarks
Flags for controlling inverse evaluation