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Enum that describes what a sequencer ECS linker is meant for (only used for debugging reasons)
| Name | UE::MovieScene::EEntitySystemLinkerRole |
| Type | enum |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemLinker.h |
| Include Path | #include "EntitySystem/MovieSceneEntitySystemLinker.h" |
Syntax
namespace UE
{
namespace MovieScene
{
enum EEntitySystemLinkerRole
{
Unknown = 0,
LevelSequences = 1,
CameraAnimations,
UMG,
Standalone,
Interrogation,
Custom,
}
}
}
Values
| Name | Remarks |
|---|---|
| Unknown | The linker's role is unknown |
| LevelSequences | The linker is handling level sequences |
| CameraAnimations | The linker is handling camera animations |
| UMG | The linker is handling UMG animations |
| Standalone | The linker is handling a standalone sequence, such as those with a blocking evaluation flag |
| Interrogation | This linker is running interrogations |
| Custom | This value and any greater values are for other custom roles |