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API > API/Runtime > API/Runtime/MovieScene
| |
|
| Name |
UE::MovieScene::EEntityRecursion |
| Type |
enum |
| Header File |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityManager.h |
| Include Path |
#include "EntitySystem/MovieSceneEntityManager.h" |
Syntax
namespace UE
{
namespace MovieScene
{
enum EEntityRecursion
{
This = 1 << 0,
Children = 1 << 1,
Full = This | Children,
}
}
}
Values
| Name |
Remarks |
| This |
Perform the action on this entity (ie, the entity passed in) |
| Children |
Perform the action on this entity's children recursively |
| Full |
Perform the action on this entity and all its children recursively |