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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/UBuiltInDynamicBindingResolverLi-
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/MovieSceneDynamicBinding.h |
| Include | #include "MovieSceneDynamicBinding.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/MovieSceneDynamicBinding.cpp |
static FMovieSceneDynamicBindingResolveResult ResolveToPlayerPawn
&40;
UObject &42; WorldContextObject,
int32 PlayerControllerIndex
&41;
Remarks
Resolve the bound object to the player's pawn