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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/TRead
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TRead () |
EntitySystem/MovieSceneComponentPtr.h | ||
TRead
(
const T* ComponentPtr, |
EntitySystem/MovieSceneComponentPtr.h | ||
TRead
(
const FComponentHeader* InHeader, |
EntitySystem/MovieSceneComponentPtr.h |
TRead()
| Name | TRead |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneComponentPtr.h |
| Include Path | #include "EntitySystem/MovieSceneComponentPtr.h" |
TRead()
TRead(const T *, int32)
| Name | TRead |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneComponentPtr.h |
| Include Path | #include "EntitySystem/MovieSceneComponentPtr.h" |
TRead
(
const T * ComponentPtr,
int32 ComponentOffset
)
TRead(const FComponentHeader *, int32)
| Name | TRead |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneComponentPtr.h |
| Include Path | #include "EntitySystem/MovieSceneComponentPtr.h" |
TRead
(
const FComponentHeader * InHeader,
int32 ComponentOffset
)