Navigation
API > API/Runtime > API/Runtime/MovieScene
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| Name |
TOptionalReadAccess |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneComponentAccessors.h |
| Include Path |
#include "EntitySystem/MovieSceneComponentAccessors.h" |
| Source |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemTask.h |
Syntax
template<typename>
struct TOptionalReadAccess : public UE::MovieScene::FOptionalReadAccess
Inheritance Hierarchy
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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EntitySystem/MovieSceneComponentAccessors.h |
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Typedefs
| Name |
Type |
Remarks |
Include Path |
| AccessType |
const T |
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EntitySystem/MovieSceneComponentAccessors.h |
Constants
| Name |
Type |
Remarks |
Include Path |
| PreLockedDataNum |
int32 |
|
EntitySystem/MovieSceneComponentAccessors.h |
Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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EntitySystem/MovieSceneComponentAccessors.h |
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EntitySystem/MovieSceneComponentAccessors.h |
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