Navigation
API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/TEntityAllocationTaskBase
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TEntityAllocationTaskBase
(
FEntityManager* InEntityManager, |
EntitySystem/MovieSceneEntitySystemTask.h | ||
TEntityAllocationTaskBase
(
FEntityManager* InEntityManager, |
EntitySystem/MovieSceneEntitySystemTask.h |
TEntityAllocationTaskBase(FEntityManager *, const TEntityTaskComponents< ComponentTypes... > &)
| Name | TEntityAllocationTaskBase |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemTask.h |
| Include Path | #include "EntitySystem/MovieSceneEntitySystemTask.h" |
TEntityAllocationTaskBase
(
FEntityManager * InEntityManager,
const TEntityTaskComponents < ComponentTypes... > & InComponents
)
TEntityAllocationTaskBase(FEntityManager *, const TFilteredEntityTask< ComponentTypes... > &)
| Name | TEntityAllocationTaskBase |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemTask.h |
| Include Path | #include "EntitySystem/MovieSceneEntitySystemTask.h" |
TEntityAllocationTaskBase
(
FEntityManager * InEntityManager,
const TFilteredEntityTask < ComponentTypes... > & InComponentFilter
)