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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/MovieSceneHelpers
Description
Attempts to create a new custom spawnable binding for the passed in UObject*. Where possible, it is preferred to call FSequencerUtilities::CreateOrReplaceBinding as it handles more cases. This should only be called in cases where there is no editor or sequencer context. FactoryCreatedActor may be passed in as an alternative option for creating the binding in the case an actor factory was able to create an actor from this object.
| Name | TryCreateCustomSpawnableBinding |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/MovieSceneCommonHelpers.h |
| Include Path | #include "MovieSceneCommonHelpers.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/MovieSceneCommonHelpers.cpp |
static FGuid TryCreateCustomSpawnableBinding
(
UMovieSceneSequence * Sequence,
UObject * CustomBindingObject
)