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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/MovieSceneHelpers
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/MovieSceneCommonHelpers.h |
| Include | #include "MovieSceneCommonHelpers.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/MovieSceneCommonHelpers.cpp |
static bool IsBoundToAnySpawnable
(
UMovieSceneSequence * Sequence,
const FGuid & ObjectId,
TSharedRef< const UE::MovieScene::FSharedPlaybackState > SharedPlaybackState
)
Remarks
Returns whether the given ObjectId is valid and is currently bound to at least 1 spawnable give the current context. More specifically, if a FMovieSceneSpawnable exists with this ObjectId, true will be returned. If a Level Sequence binding reference exists with a Custom Binding implementing MovieSceneSpawnableBindingBase, true will be returned. If a Level Sequence binding reference exists with a Custom Binding implementing MovieSceneReplaceableBindingBase and the Context is an editor world, then true will be returned. Otherwise, false will be returned.