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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/IPropertyComponentHandler
Description
Rebuild operational values from the given entities. These entities are expected to store the value type's composite values.
Derived Overrides
| Name | RebuildOperational |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/IMovieScenePropertyComponentHandler.h |
| Include Path | #include "EntitySystem/IMovieScenePropertyComponentHandler.h" |
void RebuildOperational
(
const FPropertyDefinition & Definition,
TArrayView < const FPropertyCompositeDefinition > Composites,
const TArrayView < FMovieSceneEntityID > & EntityIDs,
UMovieSceneEntitySystemLinker * Linker,
FPropertyComponentArrayView OutResult
)
Parameters
| Name | Remarks |
|---|---|
| Definition | The property definition this handler was registered for |
| Composites | The composite channels that this property type comproses |
| EntityIDs | The entities on which the composite values will be found |
| Linker | The linker that owns the entity manager where the entities live |
| OutResult | The result to receieve rebuilt values, one for every entitiy in EntityIDs. Must be of type StorageType. |