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API > API/Runtime > API/Runtime/MovieScene
Identifiyable and sortable execution token. Gets evaluated before (Order <=0) or after (Order > 0) IMovieSceneExecutionTokens
| Name | IMovieSceneSharedExecutionToken |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/MovieSceneExecutionToken.h |
| Include Path | #include "MovieSceneExecutionToken.h" |
Syntax
struct IMovieSceneSharedExecutionToken
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
IMovieSceneSharedExecutionToken() |
MovieSceneExecutionToken.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IMovieSceneSharedExecutionToken() |
MovieSceneExecutionToken.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Order | int32 | The order at which this token should be executed. | MovieSceneExecutionToken.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Execute
(
FPersistentEvaluationData& PersistentData, |
Execute this token | MovieSceneExecutionToken.h |