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Unreal Engine C++ API Reference > Runtime > MovieScene > IMovieSceneSharedExecutionToken
- IMovieSceneSharedExecutionToken::Execute()
- FNiagaraSharedMarkerToken::Execute()
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/MovieSceneExecutionToken.h |
Include | #include "MovieSceneExecutionToken.h" |
void Execute
&40;
FPersistentEvaluationData & PersistentData,
IMovieScenePlayer & Player
&41;
Remarks
Execute this token