Navigation
API > API/Runtime > API/Runtime/MovieScene
Inheritance Hierarchy
- IMovieScenePreAnimatedTokenProducer
- FMovieSceneRemoveInitialValueTokenProducer
- FStatelessPreAnimatedTokenProducer
- FTokenProducer
- TForwardingPreAnimatedTokenProducer
- TStatelessPreAnimatedTokenProducer
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/MovieSceneExecutionToken.h |
| Include | #include "MovieSceneExecutionToken.h" |
Syntax
struct IMovieScenePreAnimatedTokenProducer
Remarks
Type required for production of pre-animated state tokens. Implemented as a type rather than a callback to ensure efficient construction (these types are often constructed, but rarely utilized)
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| IMovieScenePreAnimatedTokenPtr | CacheExistingState
(
UObject& Object |
Produce a token that can be used to return the specified object back to its current state | |
| void | InitializeObjectForAnimation
(
UObject& Object |
Perform any initial set up required to animate the specified object |