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Unreal Engine C++ API Reference > Runtime > MovieScene > IMovieScenePlayer > UpdateCameraCut
- IMovieScenePlayer::UpdateCameraCut()
- UUMGSequencePlayer::UpdateCameraCut()
- ULevelSequencePlayer::UpdateCameraCut()
- UCameraAnimationSequencePlayer::UpdateCameraCut()
- UMovieSceneSequencePlayer::UpdateCameraCut()
- ULevelSequencePlayer::UpdateCameraCut()
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/IMovieScenePlayer.h |
Include | #include "IMovieScenePlayer.h" |
void UpdateCameraCut
&40;
UObject &42; CameraObject,
const EMovieSceneCameraCutParams & CameraCutParams
&41;
Remarks
Updates the perspective viewports with the actor to view through
Parameters
Name | Description |
---|---|
CameraObject | The object, probably a camera, that the viewports should lock to |
CameraCutParams | The parameters for this camera cut. |