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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/IMovieScenePlayer
- IMovieScenePlayer::ResolveBoundObjects()
- ULevelSequencePlayer::ResolveBoundObjects()
- UCameraAnimationSequencePlayer::ResolveBoundObjects()
- UMovieSceneSequencePlayer::ResolveBoundObjects()
- ULevelSequencePlayer::ResolveBoundObjects()
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/IMovieScenePlayer.h |
| Include | #include "IMovieScenePlayer.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/MovieScenePlayer.cpp |
virtual void ResolveBoundObjects
&40;
const FGuid & InBindingId,
FMovieSceneSequenceID SequenceID,
UMovieSceneSequence & Sequence,
UObject &42; ResolutionContext,
TArray< UObject &42;, TInlineAllocator< 1 >> & OutObjects
&41; const
Remarks
Resolve objects bound to the specified binding ID
Parameters
| Name | Description |
|---|---|
| InBindingId | The ID relating to the object(s) to resolve |
| OutObjects | Container to populate with the bound objects |