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Unreal Engine C++ API Reference > Runtime > MovieScene > IMovieScenePlayer
- IMovieScenePlayer::GetPlaybackStatus()
- UUMGSequencePlayer::GetPlaybackStatus()
- UCameraAnimationSequencePlayer::GetPlaybackStatus()
- UMovieSceneSequencePlayer::GetPlaybackStatus()
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/IMovieScenePlayer.h |
Include | #include "IMovieScenePlayer.h" |
EMovieScenePlayerStatus::Type GetPlaybackStatus&40;&41; const
whether the player is currently playing, scrubbing, etc.