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Unreal Engine C++ API Reference > Runtime > MovieScene > IMovieScenePlayer > FindBoundObjects
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/IMovieScenePlayer.h |
Include | #include "IMovieScenePlayer.h" |
TArrayView< TWeakObjectPtr<> > FindBoundObjects
&40;
const FGuid & ObjectBindingID,
FMovieSceneSequenceIDRef SequenceID
&41;
Remarks
- Locate objects bound to the specified object guid, in the specified sequence
-
Objects lists are cached internally until they are invalidate. Iterable list of weak object pointers pertaining to the specified GUID
Parameters
Name | Description |
---|---|
ObjectBindingID | The object to resolve |
SequenceID | ID of the sequence to resolve for |