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API > API/Runtime > API/Runtime/MovieScene
Inheritance Hierarchy
- IMovieSceneObjectSpawner
- FControlRigObjectSpawner
- FLevelSequenceActorSpawner
- FChaosCacheObjectSpawner
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/IMovieSceneObjectSpawner.h |
| Include | #include "IMovieSceneObjectSpawner.h" |
Syntax
class IMovieSceneObjectSpawner
Remarks
Interface used to extend spawn registers to support extra types
Destructors
| Type | Name | Description | |
|---|---|---|---|
| Virtual destructor. |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | CanConvertSpawnableToPossessable
(
FMovieSceneSpawnable& Spawnable |
Check whether the specified Spawnable can become a Possessable. | |
| bool | CanSetupDefaultsForSpawnable
(
UObject* SpawnedObject |
Whether this spawner can set up defaults | |
| TValueOrError< FNewSpawnable, FText > | CreateNewSpawnableType
(
UObject& SourceObject, |
Create a new spawnable type from the given source object | |
| void | DestroySpawnedObject
(
UObject& Object |
Destroy a specific previously spawned object | |
| int32 | |||
| UClass * | Returns the type of object we can spawn | ||
| bool | IsEditor () |
||
| void | SetupDefaultsForSpawnable
(
UObject* SpawnedObject, |
Setup a new spawnable object with some default tracks and keys | |
| UObject * | SpawnObject
(
FMovieSceneSpawnable& Spawnable, |
Spawn an object for the specified GUID, from the specified sequence instance. |