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API > API/Runtime > API/Runtime/MovieScene
| Name | IMovieSceneBindingOwnerInterface |
| Type | class |
| Header File | /Engine/Source/Runtime/MovieScene/Public/MovieSceneBindingOwnerInterface.h |
| Include Path | #include "MovieSceneBindingOwnerInterface.h" |
Syntax
class IMovieSceneBindingOwnerInterface
Derived Classes
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSharedPtr< FStructOnScope > GetObjectPickerProxy
(
TSharedPtr< IPropertyHandle > ObjectPropertyHandle |
Return a proxy struct used for editing the bound object | MovieSceneBindingOwnerInterface.h | |
UMovieSceneSequence * RetrieveOwnedSequence() |
Retrieve the sequence that we own | MovieSceneBindingOwnerInterface.h | |
void UpdateObjectFromProxy
(
FStructOnScope& Proxy, |
Update the specified object property handle based on the proxy structure's contents | MovieSceneBindingOwnerInterface.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static IMovieSceneBindingOwnerInterface * FindFromObject
(
UObject* InObject |
Find an IMovieSceneBindingOwnerInterface ptr from the specified object or its outers | MovieSceneBindingOwnerInterface.h |