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Description
Template to access the type ID for a given blendable data type Care should be taken to ensure that only a single TypeID maps to each data type. Where shared access to a data type is required, this type should be specialized with a DLL exported (XYZ_API) definition.
| Name | GetBlendingDataType |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/BlendableTokenStack.h |
| Include Path | #include "Evaluation/Blending/BlendableTokenStack.h" |
template<typename T>
FMovieSceneAnimTypeID GetBlendingDataType()
Specializations
GetBlendingDataType< FEulerTransform >
GetBlendingDataType< FLinearColor >
GetBlendingDataType< float >
GetBlendingDataType< FTransform >
GetBlendingDataType< FVector >
GetBlendingDataType< FVector2D >
GetBlendingDataType< FVector4 >
GetBlendingDataType< int32 >