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Unreal Engine C++ API Reference > Runtime > MovieScene
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/TransformData.h |
Include | #include "TransformData.h" |
Syntax
struct FTransformData
Remarks
Stores information about a transform for the purpose of adding keys to a transform section
Variables
Type | Name | Description | |
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FRotator | Rotation | Rotation component |
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FVector | Scale | Scale component |
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FVector | Translation | Translation component |
Constructors
Type | Name | Description | |
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FTransformData
(
const USceneComponent* InComponent |
Constructor. Builds the data from a scene component Uses relative transform only | |
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FTransformData
(
const FTransform& InTransform |
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FTransformData
(
const FVector& InTranslation, |