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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FTrackInstancePropertyBindings
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetCurrentValue
(
UObject& Object, |
Sets the current value of a property on an object | MovieSceneCommonHelpers.h | |
void SetCurrentValue
(
UObject& Object, |
|||
void SetCurrentValue
(
UObject& Object, |
|||
void SetCurrentValue
(
UObject& Object, |
MovieSceneCommonHelpers.h | ||
void SetCurrentValue
(
UObject& Object, |
MovieSceneCommonHelpers.h |
SetCurrentValue(UObject &, typename TCallTraits< ValueType >::ParamType)
Description
Sets the current value of a property on an object
| Name | SetCurrentValue |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/MovieSceneCommonHelpers.h |
| Include Path | #include "MovieSceneCommonHelpers.h" |
template<typename ValueType>
void SetCurrentValue
(
UObject & Object,
typename TCallTraits < ValueType >::ParamType InValue
)
Parameters
| Name | Remarks |
|---|---|
| Object | The object to set the property on |
| InValue | The value to set |
SetCurrentValue(UObject &, TCallTraits< bool >::ParamType)
| Name | SetCurrentValue |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Private/MovieSceneCommonHelpers.cpp |
| Include Path | #include "MovieSceneCommonHelpers.cpp" |
template<>
void SetCurrentValue
(
UObject & Object,
TCallTraits < bool >::ParamType InValue
)
SetCurrentValue(UObject &, UObject *)
| Name | SetCurrentValue |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Private/MovieSceneCommonHelpers.cpp |
| Include Path | #include "MovieSceneCommonHelpers.cpp" |
template<>
void SetCurrentValue
(
UObject & Object,
UObject * InValue
)
SetCurrentValue(UObject &, TCallTraits< bool >::ParamType)
| Name | SetCurrentValue |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/MovieSceneCommonHelpers.h |
| Include Path | #include "MovieSceneCommonHelpers.h" |
template<>
void SetCurrentValue
(
UObject & Object,
TCallTraits < bool >::ParamType InValue
)
SetCurrentValue(UObject &, UObject *)
| Name | SetCurrentValue |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/MovieSceneCommonHelpers.h |
| Include Path | #include "MovieSceneCommonHelpers.h" |
template<>
void SetCurrentValue
(
UObject & Object,
UObject * InValue
)