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Unreal Engine C++ API Reference > Runtime > MovieScene > FTrackInstancePropertyBindings > SetCurrentValue
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/MovieSceneCommonHelpers.h |
Include | #include "MovieSceneCommonHelpers.h" |
template<>
void SetCurrentValue
&40;
UObject & InRuntimeObject,
UObject &42; InValue
&41;