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Unreal Engine C++ API Reference > Runtime > MovieScene > FTrackInstancePropertyBindings
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/MovieSceneCommonHelpers.h |
Include | #include "MovieSceneCommonHelpers.h" |
Source | /Engine/Source/Runtime/MovieScene/Private/MovieSceneCommonHelpers.cpp |
void CallFunctionForEnum
&40;
UObject & InRuntimeObject,
int64 PropertyValue
&41;
Remarks
Calls the setter function for a specific runtime object or if the setter function does not exist, the property is set directly
Parameters
Name | Description |
---|---|
InRuntimeObject | The runtime object whose function to call |
PropertyValue | The new value to assign to the property |