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Unreal Engine C++ API Reference > Runtime > MovieScene > FTrackInstancePropertyBindings
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/MovieSceneCommonHelpers.h |
Include | #include "MovieSceneCommonHelpers.h" |
Source | /Engine/Source/Runtime/MovieScene/Private/MovieSceneCommonHelpers.cpp |
void CacheBinding
&40;
const UObject & InRuntimeObject
&41;
Remarks
Rebuilds the property and function mappings for a single runtime object, and adds them to the cache
Parameters
Name | Description |
---|---|
InRuntimeObject | The object to cache mappings for |